v0.2.0 — Visual Design & Animation UpdateOctober 17, 2026This release updates Ashline Relay with a more detailed, animated 2D presentation inspired by the project’s cover and banner artwork, while retaining the existing first level and core gameplay.Added• A more detailed Black protagonist with short locs, a teal coat, amber scarf, copper boots, and a glowing […]
Code. Debug. Build. Share.
Ask programming questions, share code, review projects, publish tutorials, and help other developers solve real problems.
// ProfoundSyntax
function community() {
return [
'ask',
'learn',
'build',
'share'
];
}
v0.1.0 — Initial Playable PrototypeOctober 16, 2026The first playable release of DamnBlackLink: Ashline Relay, a browser-based 2D platformer set in an original storm-swept transit district. This version establishes the first level, core movement systems, combat, and relay-based progression.Added• A Black relay-runner protagonist with short locs, a teal field coat, amber scarf, copper boots, and a […]
I’m working on a browser-based platformer called DamnBlackLink: Ashline Relay. That is the working title, not a final cleared brand. This is an early playable prototype, and I’m sharing it to get feedback before expanding the game. Why I’m Building ItI’ve been coding since I was young, starting with Logo on an Apple IIe. Game […]
You do not need a game engine to start building games. In this tutorial, we will create Star Collector, a complete browser game using HTML, CSS, and JavaScript. The objective is simple: collect 10 yellow stars before the timer runs out, and avoid the red obstacles. Along the way, you will implement keyboard controls, character…
star-collector/
└── index.html<!doctype html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Star Collector</title>
<style>
* {
box-sizing: border-box;
}
body {
margin: 0;
padding: 24px;
background: #101827;
color: #edf2ff;
font: 16px/1.5 system-ui, sans-serif;
text-align: center;
}
main {
max-width: 800px;
margin: auto;
}
canvas {
display: block;
width: 100%;
height: auto;
background: #18243a;
border: 2px solid #627698;
border-radius: 8px;
}
canvas:focus-visible {
outline: 3px solid #67e8f9;
outline-offset: 4px;
}
…I'm hardening a small deploy script for a Linux VPS and I'm running into the classic "set -euo pipefail" surprises. The script pulls a release, runs a build, and restarts a service. I want it to fail fast, but a few things behave differently than I expect. Here's a trimmed version:
#!/usr/bin/env bash
set -euo pipefail
RELEASE_DIR="/srv/app/releases/$(date +%Y%m%d%H%M%S)"
mkdir -p "$RELEASE_DIR"
# 1) grep returning 1 (no match) kills the script here
COUNT=$(grep -c "ERROR" /var/log/app/build.log | head -n 1)
# 2) this function fails inside an if, but the script keeps going
deploy_step() {
cp -r ./build/. "$RELEASE_DIR"
false # simulated failure
echo "should not print"
}
if deploy_step; then
echo "deploy ok"
fi
systemctl restart app.serviceWhat I'm trying to…
I work across PHP, Python, Ruby and plain SQL, and one thing I keep noticing in code reviews is that every stack has its own "safe" way to build queries, and people still end up concatenating strings when a query gets dynamic (search filters, ORDER BY, IN lists, etc.). [PSYOUTUBE|2eC8-9EnBPE] So I'm curious what everyone…
<?php
$stmt = $pdo->prepare('SELECT id, name FROM users WHERE email = :email');
$stmt->execute([':email' => $email]);
$user = $stmt->fetch(PDO::FETCH_ASSOC);cur.execute("SELECT id, name FROM users WHERE email = ?", (email,))
user = cur.fetchone()
<?php if (is_user_logged_in());
?>I am trying to make a PHP request to an external API, but the request periodically times out even though the API endpoint itself appears to be online and responding normally when I test it directly. The problem does not happen on every request. Some requests complete in less than a second, while others wait…
<?php
$url = 'https://api.example.com/products';
$ch = curl_init();
curl_setopt_array($ch, [
CURLOPT_URL => $url,
CURLOPT_RETURNTRANSFER => true,
CURLOPT_CONNECTTIMEOUT => 10,
CURLOPT_TIMEOUT => 30,
CURLOPT_FOLLOWLOCATION => true,
CURLOPT_HTTPHEADER => <span class="text-token-text-primary cursor-text rounded-sm" data-placeholder-token="true">[
'Accept: application/json',
]</span>,
]);
$response = curl_exec($ch);
if ($response === false) {
echo 'cURL Error: ' . curl_error($ch);
} else {
$data = json_decode($response, true);
echo '<pre>';
print_r($data);
echo '</pre>';
}
curl_close($ch);